Restaurant Tycoon Race
4.3
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Transform yourself into a master restaurateur and oversee the growth of a thriving culinary enterprise. Start small but dream big—your goal is to establish a chain of restaurants around the world. Develop new dishes, upgrade existing ones, and craft a memorable dining experience for customers. This engaging idle tycoon simulator invites you to collaborate with leading chefs and personalities in the culinary arts. Present an extensive menu featuring dishes from far-flung places to cater to varied tastes. Design and furnish your venues to stand out in the competitive market. Fulfill special tasks that come with enticing bonuses. Accumulate wealth even when not actively playing. Compete on leaderboards to gauge your performance globally. Entertain VIPs and gourmet enthusiasts to maximize profits. Immerse yourself in a blend of strategic planning and culinary innovation.
The game has four maps: Space Ship, Skyscraper, Polar and Airship. The crew has to complete tasks on the maps in the form of mini-games, which include maintenance work on vital systems, such as rewiring or refueling engines. Intruders are given fake task lists to blend in with the crew, and can identify other intruders and have the ability to sabotage map systems, traverse vents and kill crew members. If the player is killed by an impostor, they will become a ghost. Ghosts have the ability to pass through walls, but can only continue to interact on the map in a limited way, and cannot be seen by any other player except the dead player who turns into a ghost. All players except the ghost can only see a limited distance.
Crew members need to complete all missions or find and destroy all invaders to win, while invaders need to kill a certain number of crew members to make the remaining number equal to the number of invaders or sabotage the countdown to win, and ghosts complete missions or sabotage by assisting their teammates who are crew members or invaders. When an intruder engages in sabotage, either the effect is immediate (e.g. turning off all lights) or the sabotaged facility will start a countdown and if the crew does not solve the facility before the countdown ends, all crew members will die and the game will end.
If a player finds a corpse, they can immediately report it and force all players to attend a group meeting to vote for the suspected intruder. Players can also press the "Emergency Meeting" button on the map at any time to convene a meeting.
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